v0.25 - Start Battle Module
Saxons & Vikings » Devlog
This update (v. 0. 25) covers the topic of the Battle Module.
A first part of the logic with the speed and the ability of getting more turns depending on the speed is done.
I can really recommend this tutorial about Conditional Turn Based Combat:
I am so happy that I started with the Battle Module since I think I will try to keep it fine while I develop the story.Files
v.0.24 55 MB
20 days ago
v.0.25.zip Play in browser
12 days ago
Get Saxons & Vikings
Saxons & Vikings
Help Eytran discover part of his past and improve the connections between Saxons and Vikings. Must for North Myths fans!
Status | In development |
Author | msweb |
Genre | Adventure, Role Playing |
Tags | Godot, north-myths, saxons, Turn-Based Combat, vikings |
Languages | English |
More posts
- v0.24 - Fast travel function + Some UI20 days ago
- v0.23 - add cutscene director + refactor of camera69 days ago
- v0.22 - add some seagulls wandering70 days ago
- v0.21 - Added wander and patrol behaviours72 days ago
- v0.2 - add a lot of improvements78 days ago
- v0.11 - Start screen after Splash screenJul 21, 2024
- ScriptJul 14, 2024
- v0.10 - Camera limits are fixedJun 30, 2024
- v0.09 - Narrator Module is createdJun 29, 2024
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