v0.23 - add cutscene director + refactor of camera
Saxons & Vikings » Devlog
This update (v.0.23) covers a lot of cool stuff:
- First of all, the cutscene manager, which is something that I never thought of before, and that works as an alternative to create scenes with infinite timelines. We can decide the flow of the cutscene through code and it can scale pretty easy! Thanks again, Nico (the guy behind Dreamed Away) for the advice on how to do this!
- Also, I added the circular transition you will see at the end of the initial cutscene. I basically followed this tutorial here and adapted to my needs.
- Refactor of some main functionalities, like the camera one. Now it is more decoupled and we can change it from wherever it is necessary.
Files
v.0.23 54 MB
Nov 24, 2024
Get Saxons & Vikings
Saxons & Vikings
Help Eytran discover part of his past and improve the connections between Saxons and Vikings. Must for North Myths fans!
Status | In development |
Author | msweb |
Genre | Adventure, Role Playing |
Tags | Godot, north-myths, saxons, Turn-Based Combat, vikings |
Languages | English |
More posts
- v0.25 - Start Battle Module69 days ago
- v0.24 - Fast travel function + Some UI77 days ago
- v0.22 - add some seagulls wanderingNov 23, 2024
- v0.21 - Added wander and patrol behavioursNov 21, 2024
- v0.2 - add a lot of improvementsNov 15, 2024
- v0.11 - Start screen after Splash screenJul 21, 2024
- ScriptJul 14, 2024
- v0.10 - Camera limits are fixedJun 30, 2024
- v0.09 - Narrator Module is createdJun 29, 2024
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